Bungie recently spoke at TwitchCon this past weekend and spoke about their plans surrounding Seasons, a way to bring new themes to gear and content within Destiny. This week, Bungie are continuing to unpack the narrative surrounding Destiny 2 Season 2.
What’s Happening in Destiny 2 Season 2:
New Gear
At Twitchcon, Bungie revealed examples of new gear coming to Destiny 2 in the upcoming Season; planned for the end of this year (around the time when the first expansion, tentatively titled ‘The Curse of Osiris‘, will be released).
Take a look below for some examples of upcoming gear:
New Features
In today’s new Bungie Weekly Update, current Destiny 2 director Christopher Barrett, who worked on the House of Wolves and Rise of Iron expansions for the original Destiny, and whom Bungie faithful will remember from way back when, has also announced the following list of quality-of-life updates coming to the recently-released title:
- New systems and rewards to give our most engaged players additional, optional pursuits.
- Better incentives for players who complete challenging Prestige activities.
- Better rewards and replay value for strikes, adventures, and Lost Sectors.
- Private matches for the competitive community (we are targeting early 2018).
- Crucible tuning like adjusted Supremacy scoring and better spawning rules.
- Better incentives for completing Crucible matches (and penalties for quitting competitive games).
- Continued improvements to Iron Banner and Faction Rallies, including uniqueness of rewards.
- Changes to make the mod economy more interesting and impactful.
- Ongoing improvements to Exotics, including adjustments to reduce instances of duplication.
- New ways to spend surplus currency and materials (looking at you Legendary Shards).
- An emote interface that allows players to equip Salty, Spicy Ramen, Six Shooter, and Flip Out all at the same time.
Source: Christopher Barrett — Destiny 2 Game Director, ‘This Week At Bungie – 26/10/2017‘
While it’s clear some of these events have a fair bit of a lead time, it’s clear the developer is listening to the community. Some updates have been called for by the community (e.g. mod economy, improvements to currency, etc), and some features, like an emote selector, are being rejoiced by the vocal Reddit community.
Overall this appears to be a step in the right direction for Bungie, who have been criticised of late for their handling of the current end-game for Destiny 2.
The PC version, which released this week, will see a new set of Guardians jump into the endgame for what might be their first time, and they’ll get a taste of the ‘Leviathan’ raid with next week’s weekly reset.